Error: Attempting to resolve render surface with no resolve target specified.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
When I switch to the Android build target we’re getting the error when trying to render the game view in the editor for a ‘Default VR project’ on ubuntu.
Hi, jmgek. One of the developers gave it a try with the following configuration:
Linux Ubuntu (latest version);
Unity 6000.0.31f1 (latest version);
New VR project (using the Template in the Hub).
They couldn’t reproduce the issue after switching to Android. No error(s) or warning(s) in the Console appeared, too.
If you’re still experiencing this issue, could you please report a bug via the Bug Reporter (“Help → Report a Bug…” in the Unity Editor)? Make sure to write the reproduction steps clearly and attach a video of you reproducing the issue, if possible. This whole information will make it easier for us to investigate this further.