Error BufferQueueProducer BQDUMP

When I initialize my ads after the initialization seems finished I have a lot of errors in loop
2023/01/26 17:29:09.430 2722 3600 Error BufferQueueProducer BQDUMP [01:0xb400006da98df100] state=DEQUEUED 0xb400007016768e00 frame=0 [ 720x1280: 720,1000]

Do you know what causes this and how to fix it ?

3 Likes

Bumping this.

1 Like

Yeah that’s annoying to read the logs as it cycles a lot, I’m sure it’s from some ad provider bugging out

Seeing this as well in Redmi 12C while not on a Redmi Note 6 Pro.

1 Like

i have the same issue buddy you already resolved this?

1 Like

nope

nobody has any idea ?

I’ve contacted the ad SDK provider and they couldn’t reproduce it. Maybe if you send too they’ll get more data.

Is there any update please?

Hey everyone,

I’m missing some information here, are you using Unity Mediation Package? the LevelPlay Package? Or the Unity Ads package?

If you are using Unity Mediation package, this package is now deprecated, we advise to use the LevelPlay package.
This forum is also deprecated as you can see in this post .

If you are using the LevelPlay package, I will advise to either ask the LevelPlay forum, or fill out the form in the ironSource Knowledge Center to connect with the Developer Support Engineering team.

If you are using the UnityAds package, I will advise looking for help in the UnityAds forum.

Good luck! :slight_smile:

1 Like

It happens with many SDK (I tested mediation, levelplay and admob) I believe the source is from one ad provider but hard to pin point