Hello everyone.
I am building a game for Tizen and it simply cancels and starts showing an error.
I have both tizen sdk and Java installed but still it doesn’t works.
Can anyone help me please.
It’s tough to say from the information given but can you deploy applications using only Tizen Studio?
from attached error message, I found something wrong as below.
ApplicationName=‘C:/Program Files/Unity/Editor/Data\tools\ide/bin/tizen.bat’
It looks weird.
I doubt TIZEN_SDK_PATH doesn’t match on your environment.
Please check
Unity Editor > Edit > Preferences > External Tools > Tizen Studio Location
in my case, I setted location D:/tizen-studio.
Then what else I would need?
P.S.
This is the full error that is displayed-
Win32Exception: ApplicationName=‘C:/Program Files/Unity/Editor/Data\tools\ide/bin/tizen.bat’, CommandLine=’ cli-config -l’, CurrentDirectory=‘/’
System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process)
System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process)
System.Diagnostics.Process.Start ()
(wrapper remoting-invoke-with-check) System.Diagnostics.Process:Start ()
UnityEditor.Utils.Program.Start () (at C:/buildslave/unity/build/Editor/Mono/Utils/Program.cs:33)
UnityEditor.Tizen.TizenUtilities.ExecuteSystemProcess (System.String command, System.String args, System.String workingdir, Boolean displayProgress, System.String progressTitle, System.String progressInfo) (at /Users/builduser/buildslave/unity/build/PlatformDependent/TizenPlayer/Extensions/Managed/TizenUtilities.cs:453)
UnityEditor.Tizen.TizenUtilities.ExecuteSystemProcess (System.String command, System.String args, System.String workingdir) (at /Users/builduser/buildslave/unity/build/PlatformDependent/TizenPlayer/Extensions/Managed/TizenUtilities.cs:438)
UnityEditor.Tizen.TizenUtilities.ValidateSigningProfile (System.String stagingArea) (at /Users/builduser/buildslave/unity/build/PlatformDependent/TizenPlayer/Extensions/Managed/TizenUtilities.cs:112)
UnityEditor.Tizen.PostProcessTizenPlayer.PostProcess (BuildTarget target, System.String stagingAreaDataUpperCase, System.String stagingArea, System.String stagingAreaDataManaged, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options) (at /Users/builduser/buildslave/unity/build/PlatformDependent/TizenPlayer/Extensions/Managed/BuildPostProcess.cs:94)
UnityEditor.Tizen.TizenBuildPostprocessor.PostProcess (BuildPostProcessArgs args) (at /Users/builduser/buildslave/unity/build/PlatformDependent/TizenPlayer/Extensions/Managed/ExtensionModule.cs:48)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:186)
UnityEditor.HostView:OnGUI()
I was browsing the unity manual and came upon this line
- Before you can deploy to a device, the Tizen Command Line Interface needs to know where the signing profiles configuration is located. You can run the following command in a terminal to set it up properly.
What is a terminal?
The Command Prompt :3