Hi ! I have this error ( never before -__- ):
Error building Player: CommandInvokationFailure: Failed to build apk. See the Console for details.
C:\Program Files\Java\jdk1.7.0_51\bin\java.exe -Xmx1024M -Dcom.android.sdkmanager.toolsdir=“C:/Users/Anthony/android-sdks ools” -Dfile.encoding=UTF8 -jar “C:/Program Files (x86)/Unity/Editor/Data/BuildTargetTools/AndroidPlayer\sdktools.jar” -
stderr[
Error: Not a file ‘C:\Users\Anthony\Documents\21Project’
]
stdout[
]
I tried to set JAVA_HOME as environmental variable.
To move java.exe from 32bits folder to 64bits folder.
But … again this error …
Some one has the solution
without sending me this
:http://forum.unity3d.com/threads/error-building-player-win32exception-applicationname-java-exe.80552/#post-517034