Hello,
I use Unity 5.0.2 and i have a probleme when i want build my game (standalone) :
Unhandled Exception:
System.Reflection.ReflectionTypeLoadException:
The classes in the module cannot be
loaded.at (wrapper managed-to-native)
System.Reflection.Assembly:GetTypes
(bool)at
System.Reflection.Assembly.GetTypes ()
[0x00000] in :0at
Mono.CSharp.RootNamespace.ComputeNamespaces
(System.Reflection.Assembly assembly,
System.Type extensionType) [0x00000]
in :0at
Mono.CSharp.RootNamespace.ComputeNamespace
(Mono.CSharp.CompilerContext ctx,
System.Type extensionType) [0x00000]
in :0at
Mono.CSharp.GlobalRootNamespace.ComputeNamespaces
(Mono.CSharp.CompilerContext ctx)
[0x00000] in :0at Mono.CSharp.Driver.LoadReferences
() [0x00000] in :0at Mono.CSharp.Driver.Compile ()
[0x00000] in :0at Mono.CSharp.Driver.Main
(System.String args) [0x00000] in
:0
I have made :
Api = .Net 2.0
How i can fix this probleme ?
Thank you
Have you tried to close your project, delete the Library, Temp (and eventually bin) folders ? Don't forget to make a backup before doing this operation.
– HelliumI have already deleted the library forlder. (last weeks for another probleme). Where i can find the temp & bin folders ?
– Defcon44Anyone ? ... please
– Defcon44Why do you need .NET 2.0 as Api compatibility level ?
– HelliumIt looks like you're using an imported DLL. Is that the case?
– NinjaISV