Error building Player: UnityException: Resource re-package failed!----I dont know how

Failed to re-package resources with the following parameters:
package -v -f -m -J gen -M AndroidManifest.xml -S “res” -I “C:/Users/Administrator/Desktop/adt-bundle-windows-x86_64-20130219/adt-bundle-windows-x86_64-20130219/sdk/platforms/android-17\android.jar” -F bin/resources.ap_
Configurations:
(default)

Files:
drawable\app_icon.png
Src: () res\drawable\app_icon.png
values\strings.xml
Src: () res\values\strings.xml
AndroidManifest.xml
Src: () AndroidManifest.xml

Resource Dirs:
Type drawable
drawable\app_icon.png
Src: () res\drawable\app_icon.png
Type values
values\strings.xml
Src: () res\values\strings.xml
Including resources from package: C:\Users\Administrator\Desktop\adt-bundle-windows-x86_64-20130219\adt-bundle-windows-x86_64-20130219\sdk\platforms\android-17\android.jar
applyFileOverlay for drawable
applyFileOverlay for layout
applyFileOverlay for anim
applyFileOverlay for animator
applyFileOverlay for interpolator
applyFileOverlay for xml
applyFileOverlay for raw
applyFileOverlay for color
applyFileOverlay for menu
applyFileOverlay for mipmap
Processing image: res\drawable\app_icon.png
(processed image res\drawable\app_icon.png: 94% size of source)
(new resource id app_icon from drawable\app_icon.png #generated)
ERROR: Unable to open class file gen\con\lisong\dol\R.java: No such file or directory

UnityEngine.Debug:LogError(Object)
PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions) (at C:/BuildAgent/work/812c4f5049264fad/Editor/Mono/BuildPipeline/PostProcessAndroidPlayer.cs:308)
UnityEditor.HostView:OnGUI()

I’d probably start with this line

and double check what’s being put into the build…