I am getting this error when building my android game.
Error building Player: Win32Exception: ApplicationName=‘C:\Program Files (x86)\Java\jre7\bin\javac.exe’, CommandLine=‘-bootclasspath “F:/Program Files/adt-bundle-windows-x86-20131030/sdk/platforms/android-19\android.jar” -d “F:\Documents\Coding\Unity Projects\HeliJump\Temp\StagingArea\bin\classes” -source 1.6 -target 1.6 -encoding ascii “com\SchmidtDev\HeliJump\R.java” “com\google\android\gms\R.java”’, CurrentDirectory=‘F:\Documents\Coding\Unity Projects\HeliJump\Temp\StagingArea\gen’
Im not sure if this is a PATH error or what it could be.
Also, I just started using an Admob plugin found here: http://googleadsdeveloper.blogspot.com/2013/07/admob-plugin-for-unity3d.html. The error came up after I started using this. I may have set it up incorrectly because the instructions were a little out of date so if anyone has experience with it some help would be great.