I got 4 Error when for CarTutorial when build and run for IOS. that is
- Assets/Pro Standard Assets/Water/Sources/Water.cs(22,16): error CS0246: The type or namespace name `Terrain’ could not be found. Are you missing a using directive or an assembly reference?
- Error building Player because scripts had compiler errors
UnityEditor.HostView:OnGUI()
- Assets/Pro Standard Assets/Water/Sources/Water.cs(22,16): error CS0246: The type or namespace name `Terrain’ could not be found. Are you missing a using directive or an assembly reference?
- Error building Player because scripts had compiler errors
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Anybody can help me on this ?
stuck for the whole day.
The car tutorial is for the desktop, it will not work on the iphone.
iphone has no terrain among other things
thanks for the solution for problem number 1 and 3. How about problem numbers 2 and 4. It is because it didn’t work on Iphone too?
now i got another problems. compile and run it ok… then after that i got error SIGBART and i cant trace the error.
2010-10-19 17:45:50.485 carTest[13033:307] → registered mono modules
Couldn’t register com.terato.carTest with the bootstrap server. Error: unknown error code.
This generally means that another instance of this process was already running or is hung in the debugger.Program received signal: “SIGABRT”.
kill xcode and restart it and restart the device …
Lolz. Thanks you for your help. It works. 
glad 
its an unhappy fact that these two sides are rather often causing anomalies when not restarted often enough 