How I can fix it?
if (assetPath.Contains(objectName))
{
ModelImporter modelImporter = ModelImporter.GetAtPath(assetPath) as ModelImporter;
modelImporter.clipAnimations = true;
modelImporter.generateAnimations = ModelImporterGenerateAnimations.InRoot;
I have downloaded a Project from the Internet, i have it patch to the new Version from Unity.. but it Doesn't work... Here is the Link: http://www.youtube.com/watch?v=vIggcY8uVcE
– Gianluca_S