error CS0029: Cannot implicitly convert type `UnityEngine.GameObject[]' to `UnityEngine.GameObject'

dont get whats going on here :smiley:
have an object were the mous is and want to find and lookat that object
trying to find object with the tag “mousepoint adn look at it,”
public GameObject Mousepioint;

/ /Innput Controll.
	void Update ()	{
		//keep looking for mousepoint.
		Mousepioint = GameObject.FindGameObjectsWithTag("MoussePoint");  

		//look at mouse position
		transform.LookAt(Mousepioint.transform);


}

Because you are using FindGameObjectsWithTag.

It finds every object with that certain tag.

Which requires GameObject variable to store them in the array.

Please note that, constantly using the find function in update method

is very bad for performance, consider calling it once in the start method.

You will have to do something like this GameObject.FindWithTag("MoussePoint");