Im having trouble with my scripting. I use c#.

Here are the following errors:

Assets/CArrrrr.cs(20,25): error CS0120: An object reference is required to access non-static member `UnityEngine.Transform.Rotate(UnityEngine.Vector3)’

and

Assets/CArrrrr.cs(22,22): error CS0120: An object reference is required to access non-static member `UnityEngine.Transform.Rotate(UnityEngine.Vector3)’

using UnityEngine;
using System.Collections;

public class CArrrrr : MonoBehaviour {

// Use this for initialization
void Start () {

}

// Update is called once per frame
void Update () {
  if(Input.GetKey( KeyCode.W) ) {
     transform.position += transform.forward * 5.0f * Time.deltaTime; }
  
  if(Input.GetKey( KeyCode.S) ) {
     transform.position -= transform.forward * 2.0f * Time.deltaTime; } 
  
  if(Input.GetKey( KeyCode.A) ) {    
      Transform.Rotate( 0.0f, -80.0f * Time.deltaTime ) ; }

  if(Input.GetKey( KeyCode.D) ) {
       Transform.Rotate( 0.0f, 80.0f * Time.deltaTime ) ; 
	} 
}

}

Someone plz help!

Mistake

Transform.Rotate( 0.0f, -80.0f * Time.deltaTime ) ;

Correction

transform.Rotate( 0.0f, -80.0f * Time.deltaTime ) ;