: error CS0176: Static member `Bullet.PlayerOwnsThisBullet' cannot be accessed with an instance reference, qualify it with a type name instead

: error CS0176: Static member `Bullet.PlayerOwnsThisBullet’ cannot be accessed with an instance reference, qualify it with a type name instead
Looked around cant seem to find an answer for this.

void OnCollisionEnter (Collision Coll){
		if (Coll.gameObject.tag == "PlayerBullet") {
			Hitbyplayer = Coll.gameObject.GetComponent<Bullet> ().PlayerOwnsThisBullet;

			// get this nuber to see what player attacked this unit.

Its static. Dont access it with GetComponent.

I dont think bullets should be static in any way. Unless you, your fellow players and all enemies are happy to share one between you.