Error CS0200 Property or indexer 'UnityEngine.Component.animation' cannot be assigned to (it is read only) please help.

using UnityEngine;
using System.Collections;

public class PlayerScript : MonoBehaviour {
Animator anim;
int jumpHash = Animator.StringToHash(“Jump”);
// Use this for initialization
void Start () {
animation = GetComponent ();
}

// Update is called once per frame
void Update () {
	float move = Input.GetAxis ("Vertical");
	anim.SetFloat ("Speed", move);

	if (Input.GetKeyDown ("Space")) 
	{
		anim.SetTrigger (jumpHash);
	}

}

}

Its Supossed to be a script for my 2d character for animations.

The mistake seems to be in getting the animator.

void Start() {
    anim = GetComponent<Animator>();
}