code is this but its not working
error CS0201: Only assignment, call, increment, decrement, await, and new object expressions can be used as a statement
using UnityEngine;
using System.Collections;
public class NewBehaviourScript : MonoBehaviour
{
public float layer = 1;
public float moveSpeed = 5f;
public float jump;
void FixedUpdate ()
{
transform.Translate.Rotation.Z == 0;
transform.Translate.Rotation.Y == 0;
transform.Translate.Rotation.X == 0;
if(Input.GetKeyDown(KeyCode.UpArrow))
layer + 1;
if (Input.GetKeyDown(KeyCode.DownArrow))
layer - 1;
if (Input.GetKeyDown(KeyCode.W))
jump = 1;
if (jump > 0)
transform.Translate(Vector3.up * moveSpeed * Time.deltaTime);
if (Input.GetKey(KeyCode.RightArrow))
transform.Translate(Vector3.right * moveSpeed * Time.deltaTime);
if (Input.GetKey(KeyCode.LeftArrow))
transform.Translate(Vector3.left * moveSpeed * Time.deltaTime);
}
}