Hi all,
I’m starting a new project in Unity 6 on macOS (2022.3.44f1, silicon) and I can’t get the new Input System (v 1.7 which is the highest shown in the package manager) working and it appears to either be a bug, or something isn’t getting set by default.
I started a new project, installed the input manager, set up some basic controls in the Input Action Asset, saved it,
told it to generate the C# file, and without any further code changes I get:
“Assets/Input/Controls.cs: error CS0246: The type or namespace name ‘InputAction’ could not be found (are you missing a using directive or an assembly reference?)”
Seeing how as this code is autogenerated by Unity I feel this is a bug unless there’s some setting I’m supposed to set somewhere. Suggestions online point to menu options no longer there.
Anyone have any thoughts/suggestions?

