Error CS0246 only in compiling and not in Scene Playback?

Used the script below to playback some videos but I keep on getting error CS0246: The type or namespace name ‘MovieTexture’ could not be found. Are you missing a using directive or an assembly reference?

It works fine when playing in the scene but will not compile for Android.

Not much of a coder. What am I doing wrong?

Please advise. Any help or advice would be greatly appreciated.

using UnityEngine;
using System.Collections;

[RequireComponent (typeof (AudioSource))]

public class VIDEO : MonoBehaviour {

public MovieTexture movie;

// Use this for initialization
void Start () 
{
	renderer.material.mainTexture = movie as MovieTexture;
	audio.clip = movie.audioClip;
	movie.Play ();
	audio.Play ();

}

}

The MovieTeture class does not exist for mobile. You have to use Handheld.PlayFullScreenMovie() or you can go to a third-party plugin like the ones sold by Prime31.