out of the blue… this is a game already in the store…
I think this may have something to do with trying to get UDP going
getting this in VS
open IAPButton.cs and the if region isn’t seeing true

I tried to update the IAP package… which the package manager is out to lunch
And I tried to maybe reinstall UNITY IAP in services or something as a last resort, and apparently, services had the same reservation for lunch
Any ideas why my project has gone sideways like this?