I have this issue with this one script and get the UpgradeManager.cs(19,31): error CS0266: Cannot implicitly convert type float to int. An explicit conversion exists (are you missing a cast?) I can’t see where I’m trying to convert these two types and I’m not trying to. But any help would be appreciated as I looked around and all the errors that people have is based on animation or transforming things etc not this.
EDIT: using Unity 5.0.0f4
using UnityEngine;
using System.Collections;
public class UpgradeManager : MonoBehaviour {
public Click click;
public UnityEngine.UI.Text itemInfo;
public float cost;
public int count = 0;
public int clickPower;
public string itemName;
private float _newCost;
void Update(){
itemInfo.text = itemName = "
Cost: " + cost + "
Power: +" + clickPower;
}
public void PurchasedUpgrade(){
if (click.gold >= cost) {
click.gold -= cost;
count += 1;
click.goldperclick += clickPower;
cost = Mathf.Round (cost * 1.15f);
_newCost = Mathf.Pow (cost, _newCost = cost);
}
}
}