This error means that you’re trying to access a class member which doesn’t exist. In your code, error is a result of calling Addforce on a rigidbody - there is no such method. But there is a AddForce method. Character casing in member names and in variable names is important.
Another problem in your script is Fixedupdate which should be changed to FixedUpdate. This mistake won’t cause any compilation error, but in the current form your script won’t work, because this method will never be called by Unity.