I am trying to access an script. I have an error on line (22,30) and 17. Here is my script.
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class Game : MonoBehaviour {
private scoreManager scoreManagerScript;
private myClock MyClockScript;
void Awake ()
{
scoreManager = GetComponent<ScoreManagerScript>();
myClock = GetComponent<MyClockScript>();
}
void Update ()
{
if ((myClock != NULL) && (scoreManager != NULL))
{
}
if ((m_leftTime >= && < scoreManager.score))
{
SceneManager.LoadScene("time");
}
}