Error CS8025 compiler error

I get an error message saying: Assets/Scripts 1/Audio upon death.cs(1.36): error CS8025: Parsing error

The script that i wrote is trying to get an audio file to play in it's entirety and re spawn my character when it finishes. Can anyone help me find the error? (soz i'm pretty new to scripting.)

public AudioClip "Death Song";  
public float length 10;
void OnDeath(){
audio.PlayOneShot(Death Song);
Invoke("Respawn",length)
}

The top line is the one with the problem, you're trying to use a string literal as a variable name

Change it to something like this:

public AudioClip deathSong;

It'll let you assign the audio clip from the inspector after that