Error ejemplos de Unity 6 Multiplayer

no funciona esto en unity 6 Multiplayer Service 1.1.1

Esto dice la pagina Oficial de Unity en esta parte Create a lobby with player data for the host (Create a lobby)

CreateLobbyOptions options = new CreateLobbyOptions();
// Ensure you sign-in before calling Authentication Instance.
// See IAuthenticationService interface.
options.Player = new Player(
    id: AuthenticationService.Instance.PlayerId,
    data: new Dictionary<string, PlayerDataObject>()
    {
        {
            "ExampleMemberPlayerData", new PlayerDataObject(
                visibility: PlayerDataObject.VisibilityOptions.Member, // Visible only to members of the lobby.
                value: "ExampleMemberPlayerData")
        }
    });

Lobby lobby = await LobbyService.Instance.CreateLobbyAsync(lobbyName, maxPlayers, options);

Asi que lo copie y pegue en mi IDE Visual Studio 2022 y obtengo error aqui en el ID que dice

//CS1739: La mejor sobrecarga para Player no tiene un parametro denominado id
//UNT0010: Component Player Should not be instantiated directly

sera que los ejemplos de Unity estan desactualizados?