You put extension methods in their own special static class.
public static class ExtensionMethods {
Public Static Vector2 RotateThisVector(this Vector2 v, float angle) {
//...
}
}
Or you could group them by type, if you have many extension methods based on type and you want to keep them very organised, you could have a folder called ExtensionMethods, and you could have a class for each type
public static class Vector2_ExtensionMethods {
Public Static Vector2 RotateThisVector(this Vector2 v, float angle){
//...
}
//Other vector2 extension methods
}
Please also see this post about code tags, for posting code on the forum.