Hello all,
I’ve been creating a Android app / game, and it’s been working great, but last night I got this error, when I tried to “Build & Run” so that I could test it on my phone
It said “failed to re-package resources”
This is my console, and I’ve tried to look at it to locate the error, but with no luck, hopefully someone else have had the same problem and know a fix.
CONSOLE :
Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details.
C:\Users\xAIMx\AppData\Local\Android\android-sdk\build-tools\20.0.0\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/xAIMx/AppData/Local/Android/android-sdk/platforms/android-20\android.jar" -F bin/resources.ap_
stderr[
AndroidManifest.xml:9: error: Error: No resource found that matches the given name (at 'value' with value '@integer/google_play_services_version').
]
stdout[
Configurations:
(default)
Files:
drawable\app_icon.png
Src: () res\drawable\app_icon.png
values\strings.xml
Src: () res\values\strings.xml
AndroidManifest.xml
Src: () AndroidManifest.xml
Resource Dirs:
Type drawable
drawable\app_icon.png
Src: () res\drawable\app_icon.png
Type values
values\strings.xml
Src: () res\values\strings.xml
Including resources from package: C:\Users\xAIMx\AppData\Local\Android\android-sdk\platforms\android-20\android.jar
applyFileOverlay for drawable
applyFileOverlay for layout
applyFileOverlay for anim
applyFileOverlay for animator
applyFileOverlay for interpolator
applyFileOverlay for transition
applyFileOverlay for xml
applyFileOverlay for raw
applyFileOverlay for color
applyFileOverlay for menu
applyFileOverlay for mipmap
Processing image: res\drawable\app_icon.png
(processed image res\drawable\app_icon.png: 94% size of source)
(new resource id app_icon from drawable\app_icon.png #generated)
]
I have this exact problem. Have you been able to solve it yet?
– webe