That’s weird… you aren’t changing Unity versions BACKWARDS are you?? Once you move forward in Unity versions you can never go back to an earlier version of Unity. Disappearing GameObjects and other mayhem usually ensue and your project can / will become damaged.
Another thing to try is to reimport all.
I’m sorry you’ve had this issue. Please consider using proper industrial-grade enterprise-qualified source control in order to guard and protect your hard-earned work.
Personally I use git (completely outside of Unity) because it is free and there are tons of tutorials out there to help you set it up as well as free places to host your repo (BitBucket, Github, Gitlab, etc.).
You can also push git repositories to other drives: thumb drives, USB drives, network drives, etc., effectively putting a complete copy of the repository there.
As far as configuring Unity to play nice with git, keep this in mind:
https://discussions.unity.com/t/736093/3
Here’s how I use git in one of my games, Jetpack Kurt:
https://discussions.unity.com/t/807568/3
Using fine-grained source control as you work to refine your engineering:
https://discussions.unity.com/t/826718/2
Share/Sharing source code between projects:
https://discussions.unity.com/t/719810/2
Setting up an appropriate .gitignore file for Unity3D:
https://discussions.unity.com/t/834885/5
Generally setting Unity up (includes above .gitignore concepts):
https://thoughtbot.com/blog/how-to-git-with-unity
It is only simple economics that you must expend as much effort into backing it up as you feel the work is worth in the first place.
“Use source control or you will be really sad sooner or later.” - StarManta on the Unity3D forum boards