So I’m trying to build my Unity Game to iOS. And I’m running into serious problems, involving integrating Google Play into the build. These are one of the tutorials I’m following:
But I’m still bumping into the same error I’ve been getting for over a day:
‘GIDSignIn.h’ file not found
GPGSAppController.mm
I have no idea where to look or how to fix it. Am I the only one who thinks making a iOS build in Unity is ridiculously complicated? Please help!
I’ve tried a few of them, but I see other stuff I haven’t tried yet. I’ll give it another try tomorrow after I’ve slept on it.
Still, if anyone has any ideas at this point, I’m all ears.