[Error] Having trouble making build in iOS

So I’m trying to build my Unity Game to iOS. And I’m running into serious problems, involving integrating Google Play into the build. These are one of the tutorials I’m following:

But I’m still bumping into the same error I’ve been getting for over a day:

‘GIDSignIn.h’ file not found

GPGSAppController.mm

I have no idea where to look or how to fix it. Am I the only one who thinks making a iOS build in Unity is ridiculously complicated? Please help!

Have you tried the suggestions here (at the end of the thread): xCode Build error GoogleSignIn/GIDSignIn.h file not found · Issue #1526 · playgameservices/play-games-plugin-for-unity · GitHub

Googling for: ‘GIDSignIn.h’ file not found

Gave a lot of results - have you tried them?

I’ve tried a few of them, but I see other stuff I haven’t tried yet. I’ll give it another try tomorrow after I’ve slept on it.
Still, if anyone has any ideas at this point, I’m all ears.

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