Error in build log

Initiating legacy licensing module

LICENSE SYSTEM [20191211 17:30:4] Next license update check is after 2019-12-12T11:05:19

LookupAccountName() failed. Error 1332

LICENSE SYSTEM [20191211 17:30:4] Couldn't set permissions of the license file (Win32_AddFileAccessRights).

These are the first few lines of my build log when i try to build for android. The build runs fine but i have these errors in the log and im not sure what the problem is.

Apparently there is some issue with file access permissions. I looked at the license file at C:\ProgramData\Unity but the permissions look fine to me. I searched for the error online but couldnt find much. I would appreciate some help. Thanks.

Just a guess, but have you tried running Unity (the Hub actually) as Administrator? Are you connected to the Internet?

I tried running Unity as administrator but i didn’t change anything. I am connected to the internet.

Did you find a solution for this issue? We are encountering the same problem. Valid licence, yet Unity closes on startup with the “unity LookupAccountName() failed. Error 1332” error, followed by ‘LICENSE SYSTEM [2020728 9:59:6] Couldn’t set permissions of the license file (Win32_AddFileAccessRights).
Starting as admin doesn’t solve the error.

EDIT: After further investigation, these errors appear harmless (we have them on working installs as well).

Our unity closing issue was due to a CTD(no error dialog) linked to a corrupted(?) asset database. Removing the Library folder and reimporting the project fixed the crash.

Hi @KarimTA , did you find any solution of this since i am also getting the same problem.

Reimporting the project fixed our issue! (exiting Unity, deleting the Library folder, then restarting Unity)