Can anyone explain what this error is?
‘Desired shader compiler platform 15 is not available in shader blob’
Hello!
I had same problem, but with plataform 4.
The problem was that the assetbundle project and build game project, was with different Graphics API.
I resolved changing the Graphics API in Edit - Project Setting - Player, to same API in project build game.
Sorry for my bad english. ![]()
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This can also happen when “Scripts Only Build” is ticked, under Build Settings.
thank you LeoAlves you saved my time
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Thank you Leo, for me it was from addressable build.
It needed to clean addressable build and then rebuild it.
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