Error in script (character control) help for beginer

Hello,

I am total beginer and need help because I have no idea what mistake i done with script.

My script:

using UnityEngine;
using System.Collections;

public class controler : MonoBehaviour
{
public float maxspeed = 10f;
bool facingRight = true;

void Start () 
{}

void FixedUpdate () 
{
	float move = Input.GetAxis ("Horizontal");

	rigidbody2D.velocity = new Vector2 (move * maxSpeed, rigidbody2D.velocity.y);

	if (move > 0 &&!facingRight)
		Flip ();
	else if (move <0 && facingRight)
		Flip ();
	
	void Flip()
	{
		facingRight = !facingRight;
		Vector3 theScale = tranform.localScale;
		theScale.x *= -1;
		transform.localScale = theScale;
}

}

Here you go:

using UnityEngine; 
using System.Collections;

public class controler : MonoBehaviour { 
	
	public float maxspeed = 10f;
	bool facingRight = true;

	void Start () 
	{}
	 
	void FixedUpdate () 
	{
		float move = Input.GetAxis ("Horizontal");
	 
		rigidbody2D.velocity = new Vector2 (move * maxSpeed, rigidbody2D.velocity.y);
	 
		if (move > 0 &&!facingRight)
			Flip ();
		else if (move <0 && facingRight)
			Flip ();
	 
	}

	void Flip()
	{
		facingRight = !facingRight;
		Vector3 theScale = tranform.localScale;
		theScale.x *= -1;
		transform.localScale = theScale;
	}

}

You just needed to put your Flip method outside your FixedUpdate.

I think you have a wiggly bracket “}” missing on line 14
you actually have loads of wiggly brackets missing in terms of code understandability imho:

a pile of

if (whatever)
dowhatever();
if (whateverelse)
dowhateverelse();
elseif(blabla)
 moo();

is fairly hellish in the long run , use:

if(whatever){
dowhatever();
}
if (whateverelse){
 dowhateverelse();
}else if(blabla){
moo();
}

then you won’t make mistakes.
note: usu folks give an extra line for each “{” etc.