I downloaded the Book Of The Dead Environment package, with the materials to test some things, but this error is occurring in the shader (I have no experience coding shaders), (BotD_Common_ShaderGraph), it keeps returning the message: call to ‘tex3D’ is ambiguous Compiling Subshader: 1. I tried to recompile the shader to see if the problem goes away, and I also tried to reimport the project, but the same error still occurs.
I’m using unity version 2022.3.10f1. Does anyone know if it’s normal or if it’s just the Unity version that this error happens?
Thank you very much in advance.