I am sorry for this long list of my 30 errors that i get but hopefully someone can help me after reading this!
As i can read in the failure list i link to the wrong openal framework.
So i changed it to this one i found with the finder.
This is the path i found it:
Macintosh HD/Developer/Plattforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.1.sdk/System/Library/Frameworks/OpenAL.framework
So i changed it in xCode and tryout “relative to current sdk” (system/library/frameworks) and “absolute path”
But each time i get the 30 errors.
Also i found 5 folders on my HD with the Openal framework from Torque installed software, just to inform you.
Then i have Openal frameworks for Mac OS 10.5, Mac OS 10.4, iPhoneOS2.1 sdk, iPhoneOS2.0, iPhoneSimulator2.1 and iPhoneSimulator2.0
And yes i have changed to the iPhone OS 2.1 device and also to the right provisioning files and get no errors here.
Edit:
Just found out that the other frameworks al linkt to the iPhoneOS2.0.sdk and not to the iPhoneOS2.1.sdk and also in the “Device Release” dropdown menu i checked Device - iPhone 2.1 but behind Device - iPhone 2.0 i can read (Project Setting) even after saving the project.
So here is the error list, hope someone can help me.
Building target “Unity-iPhone” of project “Unity-iPhone” with configuration “Release” — (30 errors)
cd “/Users/mathiasstolley/My New iPhone tryout Project/thewanderer”
/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/g+±4.0 -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.1.sdk “-L/Users/mathiasstolley/My New iPhone tryout Project/thewanderer/build” “-L/Users/mathiasstolley/My New iPhone tryout Project/thewanderer” “-L/Users/mathiasstolley/My New iPhone tryout Project/thewanderer/Libraries” “-F/Users/mathiasstolley/My New iPhone tryout Project/thewanderer/build” -filelist “/Users/mathiasstolley/My New iPhone tryout Project/thewanderer/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv6/thewanderer.LinkFileList” -miphoneos-version-min=2.1 -Wl,-dead_strip -framework Foundation -framework UIKit -framework OpenGLES -framework QuartzCore -framework OpenAL -liconv.2 -liPhone-lib -o “/Users/mathiasstolley/My New iPhone tryout Project/thewanderer/build/thewanderer.app/thewanderer”
ld warning: in /Library/Frameworks//OpenAL.framework/OpenAL, file is not of required architecture
Undefined symbols:
“_alSpeedOfSound”, referenced from:
AudioManager::AudioManager(ObjectCreationMode)in libiPhone-lib.a(AudioManager.o)
AudioManager::AwakeFromLoad(AwakeFromLoadMode) in libiPhone-lib.a(AudioManager.o)
“_alcSuspendContext”, referenced from:
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
“_alcMakeContextCurrent”, referenced from:
AudioManager::InitializeClass() in libiPhone-lib.a(AudioManager.o)
AudioManager::CleanupClass() in libiPhone-lib.a(AudioManager.o)
“_alGetEnumValue”, referenced from:
InitOpenALFormats() in libiPhone-lib.a(AudioClip.o)
“_alGetSourcei”, referenced from:
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
AudioSource::GetSecPosition() const in libiPhone-lib.a(AudioSource.o)
PlayingSource::UpdateStream() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::IsPlaying() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::Cleanup() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::CleanupIfStopped() in libiPhone-lib.a(PlayingSource.o)
“_alcCloseDevice”, referenced from:
AudioManager::InitializeClass() in libiPhone-lib.a(AudioManager.o)
AudioManager::InitializeClass() in libiPhone-lib.a(AudioManager.o)
AudioManager::CleanupClass() in libiPhone-lib.a(AudioManager.o)
“_alSourcef”, referenced from:
alSourcePitchWrapper(unsigned int, float)in libiPhone-lib.a(AudioSource.o)
AudioSource::SetRolloffFactor(float) in libiPhone-lib.a(AudioSource.o)
AudioSource::SetRolloffFactor(float) in libiPhone-lib.a(AudioSource.o)
AudioSource::SetupState(PlayingSource, float, bool)in libiPhone-lib.a(AudioSource.o)
AudioSource::SetupState(PlayingSource, float, bool)in libiPhone-lib.a(AudioSource.o)
AudioSource::SetupState(PlayingSource, float, bool)in libiPhone-lib.a(AudioSource.o)
AudioSource::SetupState(PlayingSource, float, bool)in libiPhone-lib.a(AudioSource.o)
AudioSource::SetVolume(float) in libiPhone-lib.a(AudioSource.o)
AudioSource::SetVolume(float) in libiPhone-lib.a(AudioSource.o)
AudioSource::UpdateListenerVolume() in libiPhone-lib.a(AudioSource.o)
AudioSource::UpdateListenerVolume() in libiPhone-lib.a(AudioSource.o)
AudioSource::UpdateListenerVolume() in libiPhone-lib.a(AudioSource.o)
AudioSource::UpdateListenerVolume() in libiPhone-lib.a(AudioSource.o)
AudioSource::UpdateListenerVolume() in libiPhone-lib.a(AudioSource.o)
AudioSource::UpdateListenerVolume() in libiPhone-lib.a(AudioSource.o)
“_alSourcei”, referenced from:
AudioSource::SetSecPosition(float) in libiPhone-lib.a(AudioSource.o)
PlayingSource::SetLooping(bool) in libiPhone-lib.a(PlayingSource.o)
PlayingSource::Setup(AudioClip*, bool) in libiPhone-lib.a(PlayingSource.o)
“_alSourceQueueBuffers”, referenced from:
PlayingSource::UpdateStream() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::Setup(AudioClip*, bool) in libiPhone-lib.a(PlayingSource.o)
“_alcProcessContext”, referenced from:
AudioManager::InitializeClass() in libiPhone-lib.a(AudioManager.o)
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
“_alGenBuffers”, referenced from:
AudioClip::GetBufferID() in libiPhone-lib.a(AudioClip.o)
PlayingSource::Setup(AudioClip*, bool) in libiPhone-lib.a(PlayingSource.o)
“_alSourceUnqueueBuffers”, referenced from:
PlayingSource::UpdateStream() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::Cleanup() in libiPhone-lib.a(PlayingSource.o)
“_alcGetError”, referenced from:
AudioManager::CleanupClass() in libiPhone-lib.a(AudioManager.o)
“_alSourcefv”, referenced from:
AudioSource::UpdatePosition(int) in libiPhone-lib.a(AudioSource.o)
AudioSource:oUpdate() in libiPhone-lib.a(AudioSource.o)
AudioSource:oUpdate() in libiPhone-lib.a(AudioSource.o)
AudioSource:oUpdate() in libiPhone-lib.a(AudioSource.o)
AudioSource:oUpdate() in libiPhone-lib.a(AudioSource.o)
“_alDopplerFactor”, referenced from:
AudioManager::AudioManager(ObjectCreationMode)in libiPhone-lib.a(AudioManager.o)
AudioManager::AwakeFromLoad(AwakeFromLoadMode) in libiPhone-lib.a(AudioManager.o)
“_alDeleteBuffers”, referenced from:
AudioClip::~AudioClip()in libiPhone-lib.a(AudioClip.o)
AudioClip::~AudioClip()in libiPhone-lib.a(AudioClip.o)
PlayingSource::Cleanup() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::Cleanup() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::Setup(AudioClip*, bool) in libiPhone-lib.a(PlayingSource.o)
“_alListenerf”, referenced from:
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
“_alGenSources”, referenced from:
PlayingSource::Setup(AudioClip*, bool) in libiPhone-lib.a(PlayingSource.o)
“_alBufferData”, referenced from:
AudioClip::SetAudioBufferData() in libiPhone-lib.a(AudioClip.o)
AudioClip::SetAudioBufferData() in libiPhone-lib.a(AudioClip.o)
PlayingSource::StreamIntoBuffer(int) in libiPhone-lib.a(PlayingSource.o)
“_alListenerfv”, referenced from:
AudioListener:oUpdate() in libiPhone-lib.a(AudioListener.o)
AudioListener:oUpdate() in libiPhone-lib.a(AudioListener.o)
AudioListener:oUpdate() in libiPhone-lib.a(AudioListener.o)
AudioManager::AudioManager(ObjectCreationMode)in libiPhone-lib.a(AudioManager.o)
AudioManager::AudioManager(ObjectCreationMode)in libiPhone-lib.a(AudioManager.o)
AudioManager::AudioManager(ObjectCreationMode)in libiPhone-lib.a(AudioManager.o)
“_alcGetContextsDevice”, referenced from:
AudioManager::CleanupClass() in libiPhone-lib.a(AudioManager.o)
“_alDeleteSources”, referenced from:
PlayingSource::Cleanup() in libiPhone-lib.a(PlayingSource.o)
“_alSourcePlay”, referenced from:
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
AudioSource::PlayOneShot(AudioClip, float) in libiPhone-lib.a(AudioSource.o)
PlayingSource::Play() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::CleanupIfStopped() in libiPhone-lib.a(PlayingSource.o)
“_alSourceStop”, referenced from:
AudioSource::StopOneShots() in libiPhone-lib.a(AudioSource.o)
PlayingSource::Cleanup() in libiPhone-lib.a(PlayingSource.o)
“_alIsExtensionPresent”, referenced from:
InitOpenALFormats() in libiPhone-lib.a(AudioClip.o)
“_alSourcePause”, referenced from:
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
PlayingSource::Pause() in libiPhone-lib.a(PlayingSource.o)
“_alcDestroyContext”, referenced from:
AudioManager::InitializeClass() in libiPhone-lib.a(AudioManager.o)
AudioManager::CleanupClass() in libiPhone-lib.a(AudioManager.o)
“_alcOpenDevice”, referenced from:
AudioManager::InitializeClass() in libiPhone-lib.a(AudioManager.o)
“_alDistanceModel”, referenced from:
AudioManager::AudioManager(ObjectCreationMode)in libiPhone-lib.a(AudioManager.o)
“_alcCreateContext”, referenced from:
AudioManager::InitializeClass() in libiPhone-lib.a(AudioManager.o)
ld: symbol(s) not found
collect2: ld returned 1 exit status
“_alSpeedOfSound”, referenced from:
AudioManager::AudioManager(ObjectCreationMode)in libiPhone-lib.a(AudioManager.o)
AudioManager::AwakeFromLoad(AwakeFromLoadMode) in libiPhone-lib.a(AudioManager.o)
“_alcSuspendContext”, referenced from:
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
“_alcMakeContextCurrent”, referenced from:
AudioManager::InitializeClass() in libiPhone-lib.a(AudioManager.o)
AudioManager::CleanupClass() in libiPhone-lib.a(AudioManager.o)
“_alGetEnumValue”, referenced from:
InitOpenALFormats() in libiPhone-lib.a(AudioClip.o)
“_alGetSourcei”, referenced from:
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
AudioSource::GetSecPosition() const in libiPhone-lib.a(AudioSource.o)
PlayingSource::UpdateStream() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::IsPlaying() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::Cleanup() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::CleanupIfStopped() in libiPhone-lib.a(PlayingSource.o)
“_alcCloseDevice”, referenced from:
AudioManager::InitializeClass() in libiPhone-lib.a(AudioManager.o)
AudioManager::InitializeClass() in libiPhone-lib.a(AudioManager.o)
AudioManager::CleanupClass() in libiPhone-lib.a(AudioManager.o)
“_alSourcef”, referenced from:
alSourcePitchWrapper(unsigned int, float)in libiPhone-lib.a(AudioSource.o)
AudioSource::SetRolloffFactor(float) in libiPhone-lib.a(AudioSource.o)
AudioSource::SetRolloffFactor(float) in libiPhone-lib.a(AudioSource.o)
AudioSource::SetupState(PlayingSource, float, bool)in libiPhone-lib.a(AudioSource.o)
AudioSource::SetupState(PlayingSource, float, bool)in libiPhone-lib.a(AudioSource.o)
AudioSource::SetupState(PlayingSource, float, bool)in libiPhone-lib.a(AudioSource.o)
AudioSource::SetupState(PlayingSource, float, bool)in libiPhone-lib.a(AudioSource.o)
AudioSource::SetVolume(float) in libiPhone-lib.a(AudioSource.o)
AudioSource::SetVolume(float) in libiPhone-lib.a(AudioSource.o)
AudioSource::UpdateListenerVolume() in libiPhone-lib.a(AudioSource.o)
AudioSource::UpdateListenerVolume() in libiPhone-lib.a(AudioSource.o)
AudioSource::UpdateListenerVolume() in libiPhone-lib.a(AudioSource.o)
AudioSource::UpdateListenerVolume() in libiPhone-lib.a(AudioSource.o)
AudioSource::UpdateListenerVolume() in libiPhone-lib.a(AudioSource.o)
AudioSource::UpdateListenerVolume() in libiPhone-lib.a(AudioSource.o)
“_alSourcei”, referenced from:
AudioSource::SetSecPosition(float) in libiPhone-lib.a(AudioSource.o)
PlayingSource::SetLooping(bool) in libiPhone-lib.a(PlayingSource.o)
PlayingSource::Setup(AudioClip*, bool) in libiPhone-lib.a(PlayingSource.o)
“_alSourceQueueBuffers”, referenced from:
PlayingSource::UpdateStream() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::Setup(AudioClip*, bool) in libiPhone-lib.a(PlayingSource.o)
“_alcProcessContext”, referenced from:
AudioManager::InitializeClass() in libiPhone-lib.a(AudioManager.o)
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
“_alGenBuffers”, referenced from:
AudioClip::GetBufferID() in libiPhone-lib.a(AudioClip.o)
PlayingSource::Setup(AudioClip*, bool) in libiPhone-lib.a(PlayingSource.o)
“_alSourceUnqueueBuffers”, referenced from:
PlayingSource::UpdateStream() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::Cleanup() in libiPhone-lib.a(PlayingSource.o)
“_alcGetError”, referenced from:
AudioManager::CleanupClass() in libiPhone-lib.a(AudioManager.o)
“_alSourcefv”, referenced from:
AudioSource::UpdatePosition(int) in libiPhone-lib.a(AudioSource.o)
AudioSource:oUpdate() in libiPhone-lib.a(AudioSource.o)
AudioSource:oUpdate() in libiPhone-lib.a(AudioSource.o)
AudioSource:oUpdate() in libiPhone-lib.a(AudioSource.o)
AudioSource:oUpdate() in libiPhone-lib.a(AudioSource.o)
“_alDopplerFactor”, referenced from:
AudioManager::AudioManager(ObjectCreationMode)in libiPhone-lib.a(AudioManager.o)
AudioManager::AwakeFromLoad(AwakeFromLoadMode) in libiPhone-lib.a(AudioManager.o)
“_alDeleteBuffers”, referenced from:
AudioClip::~AudioClip()in libiPhone-lib.a(AudioClip.o)
AudioClip::~AudioClip()in libiPhone-lib.a(AudioClip.o)
PlayingSource::Cleanup() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::Cleanup() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::Setup(AudioClip*, bool) in libiPhone-lib.a(PlayingSource.o)
“_alListenerf”, referenced from:
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
“_alGenSources”, referenced from:
PlayingSource::Setup(AudioClip*, bool) in libiPhone-lib.a(PlayingSource.o)
“_alBufferData”, referenced from:
AudioClip::SetAudioBufferData() in libiPhone-lib.a(AudioClip.o)
AudioClip::SetAudioBufferData() in libiPhone-lib.a(AudioClip.o)
PlayingSource::StreamIntoBuffer(int) in libiPhone-lib.a(PlayingSource.o)
“_alListenerfv”, referenced from:
AudioListener:oUpdate() in libiPhone-lib.a(AudioListener.o)
AudioListener:oUpdate() in libiPhone-lib.a(AudioListener.o)
AudioListener:oUpdate() in libiPhone-lib.a(AudioListener.o)
AudioManager::AudioManager(ObjectCreationMode)in libiPhone-lib.a(AudioManager.o)
AudioManager::AudioManager(ObjectCreationMode)in libiPhone-lib.a(AudioManager.o)
AudioManager::AudioManager(ObjectCreationMode)in libiPhone-lib.a(AudioManager.o)
“_alcGetContextsDevice”, referenced from:
AudioManager::CleanupClass() in libiPhone-lib.a(AudioManager.o)
“_alDeleteSources”, referenced from:
PlayingSource::Cleanup() in libiPhone-lib.a(PlayingSource.o)
“_alSourcePlay”, referenced from:
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
AudioSource::PlayOneShot(AudioClip, float) in libiPhone-lib.a(AudioSource.o)
PlayingSource::Play() in libiPhone-lib.a(PlayingSource.o)
PlayingSource::CleanupIfStopped() in libiPhone-lib.a(PlayingSource.o)
“_alSourceStop”, referenced from:
AudioSource::StopOneShots() in libiPhone-lib.a(AudioSource.o)
PlayingSource::Cleanup() in libiPhone-lib.a(PlayingSource.o)
“_alIsExtensionPresent”, referenced from:
InitOpenALFormats() in libiPhone-lib.a(AudioClip.o)
“_alSourcePause”, referenced from:
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
AudioManager::SetPause(bool) in libiPhone-lib.a(AudioManager.o)
PlayingSource::Pause() in libiPhone-lib.a(PlayingSource.o)
“_alcDestroyContext”, referenced from:
AudioManager::InitializeClass() in libiPhone-lib.a(AudioManager.o)
AudioManager::CleanupClass() in libiPhone-lib.a(AudioManager.o)
“_alcOpenDevice”, referenced from:
AudioManager::InitializeClass() in libiPhone-lib.a(AudioManager.o)
“_alDistanceModel”, referenced from:
AudioManager::AudioManager(ObjectCreationMode)in libiPhone-lib.a(AudioManager.o)
“_alcCreateContext”, referenced from:
AudioManager::InitializeClass() in libiPhone-lib.a(AudioManager.o)
ld: symbol(s) not found
collect2: ld returned 1 exit status
Build failed (30 errors)