Error in Unity Script Reference web page

on the page Unity - Scripting API: Rigidbody.constraints

The following is incorrect
"By default this is RigidbodyConstraints.FreezeNone, allowing rotation and movement along all axes. "

The Correct Code is RigidbodyConstraints.None

Using FreezeNone will give you a unity bugged error that says you are not pointing to an instance of an object, which will just confuse you. As usual with that general catch all error.

You are right. As Unity views documantation errors as bugs, you should fill a bug report. It is unlikely that they will correct it due to a forum post.