for xml i used script
using UnityEngine;
using System.Collections;
using System.Xml;
public class XMLEditor : MonoBehaviour
{
void Awake()
{
//Load
TextAsset textXML = (TextAsset)Resources.Load("myxml.xml", typeof(TextAsset));
XmlDocument xml = new XmlDocument();
xml.LoadXml(textXML.text);
}
}
gets error
NullReferenceException: Object reference not set to an instance of an object
XMLEditor.Awake () (at Assets/XMLEditor.cs:13)
how to escape from this error