error loading dll in windows Standalone Application

Hello, I’ve a problem loading a .dll in a specific computer (computer A). When I try to run a compiled version (windows standalone) of my game on computer A i get the following problem:
withdrawn from output_log:

DllNotFoundException: C:/goumi_Data/Plugins/PathLib.dll

But when i execute the game (same compiled version) in some other machines , it runs correctly (the dll is found).

I have tryed many things, like running the compiled version from the root of C: or D: and the problem persists. Ive also tryed to set admin permissions on the game folder.

Anyone have an idea of why it is happening?

does anyone know?

potentially another file required for it is missing so it fails.

if this is a C++ library, then commonly the VC runtimes are the first thing to suspect