Error message I don't understand.

“!CompareApproximately (SqrMagnitude (q), 1.0f)”

It pops up sometimes when I try to instantiate a transform prefab.
What does it mean?

It’s one of Unity’s internal assertions that, in theory, you should never see. :slight_smile: I’ve found that adding extra digits into the creation coordinates seems to stop it for some reason.

How interesting! That was my instinctive solution as well. Though I never implemented it… I will try it out tomorrow.