Error Messages Flood

After I converted one of my projects to the new Unity 2.6 format, I started getting infinite error messages which really makes it hard to see the real errors when they appear. It looks like this:

Any idea why this would happen or is anyone else having this problem?

I’m having a similar problem, not quite the same but similar:

http://forum.unity3d.com/viewtopic.php?t=35103

!isFinite means that you have somewhere a / 0 division or something that can be interpreted as such (very small scale and some operation that uses the scale value in a calc for example)

Finally solved the problem! Apparently, 2.6 has issues with my star field particle effect. It doesn’t like me setting the min energy and max energy to infinity, like I used to. (That way I could generate a randomized starfield using a single draw call. Handy!) However, it has no problem with me setting max energy to 100000 and min energy to 90000, so I think I’ll stick with that.

Still, it would be nice to be able to make my infinite particles again someday.