I keep getting a report saying Assets/Scripts/Ships/MissileLancher.js(9,6): BCE0132: The namespace ‘’ already contains a definition for ‘guntype’.
it has only one definition help?
var reloadtime : float;
var shot : GameObject;
var numshots : int;
var au : Object;
private var Target : GameObject;
enum guntype{
singlefire,
rapidfire,
}
function ChangeTarget(t : GameObject){
Target = t;
}
var gunType : guntype;
private var loaded : boolean = true;
private var fireing : boolean = false;
private var t : Transform;
function Start(){
t = transform;
au = audio;
}
function FireCheck(){
switch(gunType){
case guntype.singlefire:
if (loaded){Fire();}
break;
case guntype.rapidfire:
if (loaded){Fire();}
break;
}
}
function Fire(){
var s : GameObject;
switch(gunType){
case guntype.singlefire:
s=Instantiate(shot,t.position,t.rotation);
s.SendMessage("ChangeTarget",Target,SendMessageOptions.DontRequireReceiver);
au.Play();
loaded = false;
yield WaitForSeconds(reloadtime);
loaded = true;
break;
case guntype.rapidfire:
for (i=1;i < numshots; i++){
s=Instantiate(shot,t.position,t.rotation);
au.Play();
yield WaitForSeconds(0.15);
}
loaded = false;
yield WaitForSeconds(reloadtime);
loaded = true;
break;
}
}
thanks