Error occuring while building the Android app in Unity.
App properly working in unity but it is fail while building the the apk
Configure project :launcher
WARNING: The option setting ‘android.enableR8=true’ is deprecated.
It will be removed in version 5.0 of the Android Gradle plugin.
You will no longer be able to disable R8
FAILURE: Build failed with an exception.
What went wrong:
Execution failed for task ‘:launcher:packageRelease’.
A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
com.android.ide.common.signing.KeytoolException: Failed to read key AndroidDebugKey from store “C:\Users\kisha.android\debug.keystore”: Invalid keystore format
CommandInvokationFailure: Gradle build failed.
D:\Program Files\Unity\Hub\Editor\2021.3.1f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath “D:\Program Files\Unity\Hub\Editor\2021.3.1f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jar” org.gradle.launcher.GradleMain “-Dorg.gradle.jvmargs=-Xmx4096m” “assembleRelease”
Build completed with a result of ‘Failed’ in 18 seconds (18002 ms)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()
5)UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002da] in <1135c66e5f4c41a7831fa5798849d8b6>:0
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <1135c66e5f4c41a7831fa5798849d8b6>:0
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()