Error Occuring while building the android app in unity.app properly working in unity but it is fail while building the the apk

Error occuring while building the Android app in Unity.
App properly working in unity but it is fail while building the the apk

Screenshot 2023-11-24 133215

Configure project :launcher
WARNING: The option setting ‘android.enableR8=true’ is deprecated.
It will be removed in version 5.0 of the Android Gradle plugin.
You will no longer be able to disable R8

FAILURE: Build failed with an exception.
What went wrong:
Execution failed for task ‘:launcher:packageRelease’.
A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
com.android.ide.common.signing.KeytoolException: Failed to read key AndroidDebugKey from store “C:\Users\kisha.android\debug.keystore”: Invalid keystore format

CommandInvokationFailure: Gradle build failed.
D:\Program Files\Unity\Hub\Editor\2021.3.1f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath “D:\Program Files\Unity\Hub\Editor\2021.3.1f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jar” org.gradle.launcher.GradleMain “-Dorg.gradle.jvmargs=-Xmx4096m” “assembleRelease”

Build completed with a result of ‘Failed’ in 18 seconds (18002 ms)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()
5)UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002da] in <1135c66e5f4c41a7831fa5798849d8b6>:0
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <1135c66e5f4c41a7831fa5798849d8b6>:0
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()

How to resolve this ?