Hey guys I’m trying to build a project to IOS and I get an error “Command PhaseScriptExecution failed with a nonzero exit code”. How do I fix it? If you need additional info, I can provide it
please i need d solution urgently
XCode 11, Exported from Unity( 2019.2.17f1) Windows, Copied files into Mac(Catalina) .
Pre-requisites: Have cocoapods installed
- Open your project folder using terminal
- write and execute → pod install
- then → pod update
- The main issue is permission so, → chmod +x MapFileParser.sh
- → chmod +x process_symbols.sh
Worked for me.
could you give some more detail on getting this going please?
I’m not familiar with mac that much, but I right clicked on my XCode build that was exported from Unity, opened a terminal there, installed cocoapads with the sudo command.
But now I’m stuck at “pod install”
I get a an error:
“No Profile found in the project directory”
Actually, you do not need to write pod install. Pod give me the same error. But i installed cocoapods, then do the rest then it successfully completed.
It worked!
Also i posted the steps on stackoverflow you can look;
Thanks SO MUCH, it works and now buillds perfectly!
Thanks. Not sure how but it worked. Definitely try this approach first.
when i run this command it shows me this error
@Arcadian-Unity , same issue as you. This started happening after upgrading to 2022.2.21
same
same here, did you solved?