Since it seems to include shader parsing, I checked what shaders we being included in the build. It’s not much: Screenshot at 15:37:40.png - Imgur
Right now we’re just going to warn users on the latest version of chrome, but if this issue gets into the main chrome version, we’ll be in a lot of trouble.
First of all, it is probably a good idea to submit a bug report to Google to make them aware of such issues, so they can hold back on any breaking changes. https://bugs.chromium.org/p/chromium/issues/list
Once there is a bug link, we can also ping our contacts at Google to bring it to their attention.
In this case, it may well be a bug on our side as well, given that the error comes from our shader code, so I recommend filing a bug to Unity as well (with a repro project), and posting the case number here, so we can take a look.
It’s a chrome bug (fixed already in the dev branch), but I don’t know the actual changeset that fixed it. I’m getting nervous this will make it into stable…