I’m experiencing errors on WebGL on scene switch (loading/unloading level).
The problem is it’s only happening in release mode. When I’m trying to debug it, with dev mode and/or exception, nothing happen and the game work normally.
The game has no error in the editor or any other platforms.
I’m running on Unity 5.3.4, and there was no error with 5.2.X.
I have tried to narrow down the error by deactivating scripts without success.
How can I debug this ?