Error On my unity standered assets

Assets/Standard Assets/Utility/ForcedReset.cs(3,19): error CS0234: The type or namespace name SceneManagement' does not exist in the namespace UnityEngine’. Are you missing an assembly reference?

@jullyen @xSyntaxQuaker @Arjo5 @raw16 I had this problem, when I installed Unity 5.0.1 and tried to open my 5.3.1 project. But everything worked OK when I created new project. So I updated Unity to 5.3.2 and now everything works. Just try installing Unity of the same version as your project (or assets, there must be written minimal Unity version required in Asset Store). And don’t forget to update your scripts to use functions of your Unity version (afaik only 5.3.* versions have SceneManagement namespace).
Hope it helps.

Please reply soon

hi. i have the same problem…i’ve tried everything (i hope so…)

may be the Game object Active = false !

Try updating to 5.3!

i have the same problem even with the unity 5.3.2f1

I get this via cloudbuild i.e. the build fails with this error… but no via Unity 5.3.2 I’m going to see what version of Unity the cloudbuild service claims to be using and revert. worse case is to revert to the deprecated code Unity told me to change to use “SceneManagement” … grr