Hi everyone,
i have a project that i can deploy on android and windows .EXE but in windows 10 universal the build don’t begin and i have an error
Could not start compilationException: ‘D:\Programmes\UnionMetadata\Facade\Windows.winmd’ not found, do you have Windows UAP SDK installed?
I have install SDK many times and i dont undestand why it say that…
(in windows phone 8.1 the build works)
Which Unity version are you on and which SDK did you install?
I have the version 5.6.0f3 and my SDK is the 10.0.14393.0
it was a problem of file but now i have a new error “UnityException: Build path contains project which is incompatible with current one. Expected tools version ‘14.0’, was ‘12.0’” the problem is with visual studio?
The full error is “Build path contains project which is incompatible with current one. Expected tools version ‘14.0’, was ‘12.0’”. It means you’re building to a folder which contains a build that targets different SDK. Build to an empty folder instead.
ok it’s work now but Visual Studio dont find the SDK ?
Could you elaborate on that? Visual Studio is giving you an error? Can you post a screenshot of that?
Did you by chance install the SDK into non-default directory? I know in the past VS was having issues locating it in that case…
