Error problem with shader graphs

When I imported scenes from Unreal Engine into unity, they worked perfectly well before they were built. But when I packaged it as an APK, the project failed. . The problem is the PhysicalMaterial3DsMax shadergraph above, the four mistakes in Inspect panel, the following figure.

And Iclick Compiled code it turn to this

This is really a strange error, I can’t find any excessive T2, I can’t fix anything, hope to get your help QAQ