var enemyUnit : GameObject;
var enemyAIScript : EnemyAI;
var enemyHuntScript : EnemyHunt;
function Start(){
//Line18 enemyUnit = GameObject.FindGameObjectsWithTag(“Enemy”);
//Line19 enemyAIScript = enemyUnit.GetComponent.();
enemyHuntScript = enemyUnit.GetComponent.();
alert = false;
caution = false;
normal = true;
}
Help. I was just doing my thing editing a script when I got the error in the console
Enemies/RegularUnits/ControlAI.js(19,43): BCE0138: ‘quack’ is not a generic definition.
What do I do ? I dont even have anything called quack in my script