Hi,
im trying to make a card game. There is something I can’t understand:
I have a class named HandManagement that has a list of GameObject and a method AddToHand that add to a list (the hand) a gameobject passed through variable (bringing in hand)
I have a Tile GameObject on the screen with a script that, when collides with mousedown:
the variable hand of HandManagement type is called with method AddToHand to add that gameobject to hand (AddToHand(this.gameobject)
When I try unity tells me that the object doesnt exist…
Why?
Thank you