Error "side-by-side configure is incorrect" when compiling the game

After upgrading to 2019.3.0b4 and a long time since compiling, I found out that I am compiling a 330kb exe that says: “The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.” Of which is below in code-form.

I tried reinstalling C++ Redistributables, Visual Studios (I have 2015, 2017, 2019 right now).
I tried compiling with il2cpp and I get the same problem.
Tried running the exe on different other pcs and I get the same message.
Tried compiling on different other pcs and I get the same result.
Destroyed obj, temp, Library, csproj and still nothing.

I don’t know what to do :confused:

=================
Begin Activation Context Generation.
Input Parameter:
	Flags = 0
	ProcessorArchitecture = AMD64
	CultureFallBacks = en-GB;en;en-US
	ManifestPath = C:\TUK_BUILD\The Underground King.exe
	AssemblyDirectory = C:\TUK_BUILD\
	Application Config File = 
-----------------
INFO: Parsing Manifest File C:\TUK_BUILD\The Underground King.exe.
	INFO: Manifest Definition Identity is (null).
	ERROR: Line 0: XML Syntax error.
ERROR: Activation Context generation failed.
End Activation Context Generation.

Can confirm. Getting the same problem when I add an Icon image (but my Editor also crashes at the end of the build). Removing the Icon image builds the game and runs it without any problems.

have the same problem.