Hi when I trying to load image from web by the way of WWW, the Visual Studio console, shows me the next log about the Texture2D (www.texture). when I try to do Debug.Log.
BaseObject: NotAvailableDuringDebugging
How can I solve this.
Hi when I trying to load image from web by the way of WWW, the Visual Studio console, shows me the next log about the Texture2D (www.texture). when I try to do Debug.Log.
BaseObject: NotAvailableDuringDebugging
How can I solve this.
This is expected behaviour. You can’t print a texture in visual studio output :).