Engine : Unity 2020.1.10f1
Using Firebase and Facebook SDK Unity SDK 9.0.0
Build in iOS and Xcode 12.4
I have two error during build in Xcode after add Facebook SDK
‘FBSDKCoreKit/FBSDKCoreKit.h’ file not found
This error just happened at .xcodeproj
I don’t know why but It didn’t happened if I builded it at .xcworkspace
But even at .xcworkspace , I still faced the error 2
Undefined symbol: OBJC_CLASS$_GKLocalPlayer
I already tried this solution :
adding GameKit.framework to your xcode prject from
Targets → UnityFramework → General → Frameworks and Libraries
→ click + button and find GameKit.framework → rebuild.
But it didn’t work for me.
Also try to add
libFirebaseCppAuth.a in Compile Sources . But it still failed to build .
Please help me if you know how to solve it.