Error Unexpected Symbol ';' expecting ')' or ','

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PlayerController : MonoBehaviour {

public float moveSpeed;
public float jumpForce;

private Rigidbody2D myRigidbody;

public bool grounded;
public LayerMask whatIsGround;

private Collider2D myCollider;

private Animator myAnimator;

// Use this for initialization
void Start () {
	myRigidbody = GetComponent<Rigidbody2D> ();

	myCollider = GetComponent<Collider2D> ();

	myAnimator = GetComponent<Animator> ();

}

// Update is called once per frame
void Update () {

	grounded = Physics2D.IsTouchingLayers (myCollider, whatIsGround);

	myRigidbody.velocity = new Vector2 (moveSpeed, myRigidbody.velocity.y);

	if(Input.GetKeyDown(KeyCode.Space) || Input.GetMouseButtonDown(0) )

	{
		if (grounded) {
			myRigidbody.velocity = new Vector2 (myRigidbody.velocity.x, jumpForce);
		}
	}

	myAnimator.SetFloat ("Speed", myRigidbody.velocity.x;
		myAnimator.SetBool ("Grounded", grounded);
}

}

Please look at the line number given in the error message. It will tell you exactly where your error is:

 myAnimator.SetFloat ("Speed", myRigidbody.velocity.x;